1.8 CONTINUING PLAY & PUSH OUT (10-BALL RULE)

If the breaker pockets one or more balls on a legal break, he continues to shoot until he misses, fouls, or wins the game. If the shooter misses or fouls, the other shooter begins an inning and shoots until missing, committing a foul, or winning. The game ends when the 10-ball is pocketed on a legal shot, the game is forfeited for an infraction of the rules, or a shooter’s opponent forfeits the game.

 

PUSH OUT

The shooter who shoots the shot immediately after a legal break, may play a push out in an attempt to move the cue ball into a better position for the option that follows. On a push out, the cue ball is not required to contact any object ball nor any cushion, however, all other foul rules still apply. The shooter must announce his intention of playing a push out before the shot, or the shot is considered to be a normal shot. Any ball pocketed on a push out does not count and remains pocketed except for the 10-ball. Following a legal push out, the incoming shooter is permitted to shoot from that position or return the shot to the shooter that pushed out. A push out is not considered to be a foul as long as no other rule is violated. An illegal push out is penalized according to the type of foul committed. After a shooter scratches on the break shot, the incoming shooter cannot play a push out.

NOTE: If you play push out, and your opponent chooses to gives the shot back to you, and then you run out, you do NOT get a bonus for a break and out. 

NOTE: Should the shooter who is playing the push out, pocket the 10-ball, the 10-ball is to be spotted, the cue ball remains in the current position on the table, and the incoming shooter is permitted to shoot from that position or return the shot to the shooter that pushed out.

THREE FOUL RULE

There is no three foul rule in NAPA 10-ball.